Initialize engine version: 4.3.4f1 (e444f76e01cd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1247]
    Renderer: AMD Radeon HD 7900 Series
    Vendor:   ATI
    VRAM:     3038 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\PGJ\Dokument\Runner\Runner_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\PGJ\Dokument\Runner\Runner_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\PGJ\Dokument\Runner\Runner_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\PGJ\Dokument\Runner\Runner_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.037 seconds
desktop: 1920x1080 60Hz; virtual: 5760x1080 at -1920,0
<RI> Initializing input.

<RI> Input initialized.

Initialize engine version: 4.3.4f1 (e444f76e01cd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1247]
    Renderer: AMD Radeon HD 7900 Series
    Vendor:   ATI
    VRAM:     3038 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\PGJ\Dokument\Runner\Runner_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\PGJ\Dokument\Runner\Runner_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\PGJ\Dokument\Runner\Runner_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\PGJ\Dokument\Runner\Runner_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.033 seconds
desktop: 1920x1080 60Hz; virtual: 5760x1080 at -1920,0
<RI> Initializing input.

<RI> Input initialized.

Initialize engine version: 4.3.4f1 (e444f76e01cd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1247]
    Renderer: AMD Radeon HD 7900 Series
    Vendor:   ATI
    VRAM:     3038 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\PGJ\Dokument\Runner\Runner_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\PGJ\Dokument\Runner\Runner_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\PGJ\Dokument\Runner\Runner_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\PGJ\Dokument\Runner\Runner_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.035 seconds
desktop: 1920x1080 60Hz; virtual: 5760x1080 at -1920,0
<RI> Initializing input.

<RI> Input initialized.

HandleD3DDeviceLost
  HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
HandleD3DDeviceLost
  HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
